Shortcuts — Keymaps¶
Each menu needs a shortcut — a keyboard combination that opens it.
Setting a Shortcut¶
In the Shortcut tab of the menu editor:
- Click the Key field.
- Press the key you want to use.
- Check Ctrl, Shift, Alt, or OS (Windows/Command key) if needed.
- Set the Context (see below).
- Click Save Keymaps.
Don't forget to save
Blender manages shortcuts separately. After changing a shortcut, always click Save Keymaps or your shortcut won't register after restarting Blender.
Contexts¶
The Context controls which Blender editor the shortcut works in.
| Context | Where it works |
|---|---|
3D View |
In the 3D Viewport |
Image |
In the Image Editor |
UV Editor |
In the UV Editor |
Node Editor |
In Shader, Geometry, or Compositor Node editors |
Sequencer |
In the Video Sequencer |
Dopesheet |
In the Dope Sheet |
Graph Editor |
In the Graph Editor |
NLA Editor |
In the NLA Editor |
Sculpt |
Only while in Sculpt Mode |
Window |
Everywhere in Blender (global shortcut) |
Tip
Use Window sparingly — global shortcuts conflict easily. Prefer specific contexts.
Disabling a Shortcut¶
Set Key to NONE to disable the shortcut.
The menu still exists and can be opened via PIE_CALL or MENU_CALL from another menu.
Avoiding Conflicts¶
Some keys are already used by Blender:
| Key | Used by Blender in |
|---|---|
G |
Grab (3D View, Edit Mode) |
R |
Rotate |
S |
Scale |
E |
Extrude (Edit Mode) |
Tab |
Toggle Edit Mode / Pie Menu (if set) |
A |
Select All |
X |
Delete |
F |
Fill (Edit Mode) |
Check conflicts
Go to Edit > Preferences > Input and search for your key to see if it's already assigned.
Editing Shortcuts in Blender's Input Preferences¶
PieMaster shortcuts appear in Edit > Preferences > Input under the pmc.open_pie operator. You can edit them there too — PieMaster reads changes back automatically via the Sync button.
Button-Level Shortcuts¶
Individual buttons inside a menu can also have shortcuts. While the menu is open, press the assigned key to activate that button directly — without hovering and clicking.
Set a button's shortcut in the Shortcut field inside the button editor.